Dragon Tiles Version 2.0 (c)1992 S.J.Smith. =========================================== This Game is Shareware =========================================== If you like this game and intend to use it, then please send a Registration fee of Five pounds Sterling to me at the address found at the end of this file. If you include a disk with a stamped addressed envelope, I will send you a copy of my newest game...... This game may only be copied if this Readme file stays with it. Credits. ======== Program Code and Graphics: By S.J.Smith Title Music: By SEKTOR General Info. ============= I originally programmed this game using AMOS basic, but soon found it would not run on an unexpanded computer. This version is totally re-written in assembly language using the excellent Devpac 3 package from Hisoft Software. It should run on any amiga with any version of workbench or kickstart. Instructions. ============= In the following instructions the term 'Clicking the Mouse' means pressing the left hand mouse button. INTRO SCREEN. When the game has finished loading a title screen will appear with some music in the background. Clicking the mouse at this stage will take you to the level selection screen. If you wish to leave this game and return to the CLI or Workbench then you must click the mouse in the top left hand corner of the screen. LEVEL SELECTION SCREEN. At the top of this screen you should see 15 boxs which contain the different levels available. All you have to do is click the left mouse button in one of these boxs, this will then take you to the actual game screen. The difficulty of the levels ranges from very easy to very hard, there is no order to which the levels have been setup, you will have to find out which is which for yourself. hint: probably the easiest level is the second box of the second row THE GAME. You should now see a pile of tiles on the screen, This pile contains 120 tiles. There will always be 4 of each tile in a pile. The pile can be up to 4 tiles high, the higher the tile is the lighter the shade of blue. The object of the game is to remove all tiles from the screen. You can only remove two tiles at a time and both must have the same picture. To make things more difficult you can only select a tile if it has an empty place on either its left or right hand If you get to a position in which you can remove no further tiles then all you can do is click the mouse in the stop box, this will return you to the intro screen. I hope you enjoy this game, if you have any comments or suggestions about this game then please send them to me at the following address. Mr S.J.Smith The Garden Flat 27 Monkton Street Ryde Isle of Wight PO33 2BY Bye......